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Tag: GDC 2012

Facebook Made Quite A Splash At GDC
It would be absurd just a few years ago to think that Facebook would be a major player at GDC, let alone the games industry. It makes it all the more ...
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Google Talks Porting Games To Chrome
Google had quite the presence at the Game Developers Conference last week from announcing Google Play to helping developers compress high quality text...
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Google Talks Texture Compression For Games At GDC
Gamers might not really appreciate the texture work that goes into video games, but they will instantly notice texture pop-in or low resolution textur...
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GDC 2012: Gears of War Creator Was Inspired By Zelda
Every game creator is inspired by the games of their youth, which in turn leads them to make the next set of games that inspires the next generation o...
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GDC 2012: Epic Games Shows Off New Unreal Engine 3
Epic Games, maker of the massively popular game development tool Unreal Engine 3, showed off a demo reel at GDC that features the changes being made t...
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GDC 2012: Ubisoft Creates Engine Room, Blog For Developers By Developers
GDC is a great place for developers to share insights and ideas with each other for one week a year. Ubisoft wants to create the GDC experience year r...
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GDC 2012: Mega Man Creator Talks Japanese Games Industry
At GDC this week, we’ve already seen one indie developer tell a crowded room that Japanese games suck. One of the most famous Japanese developer...
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GDC Gives Special Awards to Gaming Pioneers
The 12th Annual Game Developers Choice Awards (GDCA) awarded two Special Awards to living legends in the gaming industry at their ceremony last night....
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GDC 2012: Heavy Rain Creator Makes Bicentennial Man Look Cheap
Quantic Dream, creator of crime thriller and Jason simulator Heavy Rain, has made a name for themselves by creating life-like characters in games that...
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GDC 2012: Xbox Live Arcade Award Goes To Super T.I.M.E. Force
One of the last awards given out last night at the IGF awards was the XBLA award. This award has Microsoft pick out one of the many indie games on dis...
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GDC 2012: Fez Takes Home Top Award At IGF
While the main event of the Game Developers Conference is the Game Developers Choice Awards, the Independent Games Festival Awards are just as importa...
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GDC 2012: Skyrim Takes Home Game Of The Year
One of the highlights of the Game Developers Conference is the Game Developer Choice Awards. The awards show has a certain charm and humility to it th...
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New iPad And GDC 2012 Collide In San Francisco
For the second year in a row, Apple has held their iPad reveal event in San Francisco across the street from the Game Developers Conference. As Apple ...
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GDC 2012: TheLoop Seeks To Make Social Media Truly Social
As the Game Developers Conference expands to more non-traditional platforms and modes of gaming, there will be more announcements that would seem out ...
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GDC 2012: Sim City 5 Announced, Developed By Maxis
Before Maxis created the best selling PC franchise of all time in The Sims, their first claim to fame was Sim City. EA and Maxis used GDC this week to...
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Nintendo Licenses Autodesk Gameware For Wii U
GDC has been crazy so far with developers saying it’s alright to piss off gamers to indie developers saying that Japanese games suck. Where̵...
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GDC 2012: Japanese Developer Openly Mocked During Panel
The Game Developers Conference is a place where those who work in the games industry can collaborate and work towards a brighter future in the games i...
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PopCap Launches Solitaire Blitz On Facebook
PopCap Games, one of the first developers to get casual gaming right and helped start the revolution that we see today in Facebook games, has just ann...
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Intel Unveils Graphics Performance Analyzers 2012
At the Game Developers Conference (GDC) today in San Francisco, Intel released Intel GPA 2012, the latest suite of tools for game and media app develo...
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GDC 2012: Realm Of The Mad God Developer Talks Post Release Updates
Spry Fox Games took a huge undertaking last year by releasing Realm of the Mad God. Not only was it an MMO which is already hard to manage and constan...
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