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BlizzCon 2012 Has Been Canceled BlizzCon 2012 Has Been Canceled
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You might want to sit down for this news, especially if you’re a fan of Blizzard. BlizzCon 2012 has been canceled. Citing a jam-packed schedule on their blog, Blizzard has opted out of holding their annual convention of all things …

Online Gaming Revenue To Hit $5 Billion
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Americans who play online games like "World of Warcraft" and "EverQuest" generated $2.8 billion in subscription revenue in 2009, and are on track to pay an annual $5 billion in game subscriptions by 2015, according to a new report by market research firm Pike & Fischer.

Warcraft, Glider Go PvP Over Bot Argument
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An Arizona court received summaries from World of Warcraft parent firm Blizzard and from software developer Michael Donnelly over his MMO Glider program.

Blizzard Loses A World Of Warcraft Player
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An inexplicable banning and no way to contact Blizzard Entertainment for an explanation other than by email adds up to this: forget about having me as a player.

Web Boosts PC Gaming

PC gaming had a drop off in revenue in 2005 but is rebounding, according to the NPD Group. Retail sales of PC games in the United States were over $970 million in 2006.

Web Boosts PC Gaming
Web Boosts PC Gaming
Web Boosts PC Gaming
Virtual Worlds Valued At A Billion

World of Warcraft, Second Life, Final Fantasy Online, Everquest and a whole slew of other online environments are booming as broadband access has continued to proliferate throughout the United States and beyond.

MMOs For Mainstream Business?

With the success of World of Warcraft, Blizzard has all but achieved a license to print money based on revenue generated from recurring subscriptions and expansion software.

Mainstream companies have taken notice of the growing interest in online gaming and have taken steps to market their respective brands in virtual worlds, particularly within Second Life.