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World of Warcraft
Warcraft, Glider Go PvP Over Bot Argument
An Arizona court received summaries from World of Warcraft parent firm Blizzard and from software developer Michael Donnelly over his MMO Glider program.
Blizzard Loses A World Of Warcraft Player
An inexplicable banning and no way to contact Blizzard Entertainment for an explanation other than by email adds up to this: forget about having me as a player.
Web Boosts PC Gaming
By Mike Sachoff
PC gaming had a drop off in revenue in 2005 but is rebounding, according to the NPD Group. Retail sales of PC games in the United States were over $970 million in 2006.
Web Boosts PC Gaming
Virtual Worlds Valued At A Billion
By Joe Lewis
World of Warcraft, Second Life, Final Fantasy Online, Everquest and a whole slew of other online environments are booming as broadband access has continued to proliferate throughout the United States and beyond.
MMOs For Mainstream Business?
By Joe Lewis
With the success of World of Warcraft, Blizzard has all but achieved a license to print money based on revenue generated from recurring subscriptions and expansion software.
Mainstream companies have taken notice of the growing interest in online gaming and have taken steps to market their respective brands in virtual worlds, particularly within Second Life.
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