The probable March 4 release of South Park: The Stick of Truth is just weeks away now. The game has taken a long journey to get to store shelves, starting out as a delayed project of THQ, the publisher that went bankrupt and was sold off piecemeal one year ago. From there, Ubisoft took control of the project and delayed its release two more times before settling on its current release date, which finally seems to be sticking.
Despite the delays the project has continued to excite South Park fans with its blend of the show’s humor and animation mixed with JRPG inspirations. Through all of this South Park creators Matt Stone and Trey Parker stuck with the project, providing hands-on support and vowing to create a video game worthy of the South Park name.
Today Ubisoft and South Park Studios released a new behind-the-scenes look at how The Stick of Truth was developed. The goal was always to make a game that matched the exact look of the show, and the developer at Obsidian seem to have accomplished that thanks to a perfectionist streak at South Park Studios: