Painkiller wouldn’t be what it is without its titular weapon – the Painkiller. It’s a small device with three spinning blades that causes all kinds of havoc on the battlefield. I’m not saying that BioShock Infinite flat out copied anything, but its Skyhook, which up until now was used to traverse the sky rails of Columbia, has proven itself to be just as deadly as the Painkiller.
BioShock Infinite continues to look more and more polished each time we see it. It’s making the wait until its launch later this month that much harder to bear.
BioShock Infinite launches across the Xbox 360, PS3 and PC on March 26.