Battlestar Galactica’s Katee Sackhoff is starring in CCP Games’ upcoming multiplayer virtual reality dogfighting shooter, EVE: Valkyrie, playing the role of Rán Kavik. Sackhoff’s Rán isn’t a playable character, but rather a voice that can be heard in the player’s ear, akin to Cortana in the Halo franchise.
Commenting on the new game, Sackhoff said, “The first time I played EVE: Valkyrie I immediately knew I had to be a part of it. Even with the roles I have played, it is the closest I have ever felt to being a real spaceship pilot. It is a truly transformative video game experience.”
EVE: Valkyrie (formerly called EVE-VR) is set in the EVE universe, and incorporates new virtual reality peripherals to add to the depth of the gameplay. Eve: Valkyrie is scheduled to be released for Microsoft Windows and PlayStation 4. For Windows, the game will be a launch title for the Oculus Rift virtual reality head-mounted display. As for the PlayStation 4, EVE: Valkyrie will support Sony’s virtual reality headset, tentatively known as Project Morpheus.
Here is a preview of EVE: Valkyrie, which sports visuals reminiscent of Battlestar’s own space battles:
Sackhoff, 34, is best known for playing Captain Kara “Starbuck” Thrace on the Sci Fi Channel’s reimagining of Battlestar Galactica, which ran from 2003 to 2009. She was nominated for four Saturn Awards for her work on the show, winning for Best Supporting Actress on Television in 2005. The role in EVE: Valkyrie not the first time Sackhoff has appeared in a video game. She also lent her voice to 2007’s Halo 3, 2009’s Resistance 2 and 2011’s Spider-Man: Edge of Time.
Sackhoff recently appeared in the 2013 supernatural drama horror film Oculus, and was seen in Vin Diesel’s sci-fi action/survival movie Riddick the same year.
Owen O’Brien, executive producer for EVE: Valkyrie at CCP commented, “Katee is the perfect actor to bring Rán to life. Not only does she have a track record in bringing strong female characters to life, but also once she had played Valkyrie I was delighted to see that she was as excited and enthused about the project as we are.”
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