Bethesda showed off a gameplay trailer for Dishonored at E3 that highlighted two very disparate ways to play the game: stealthy or psycho. Since then, the game’s developers have released a steady stream of trailers and screenshots that reveal details about the game and its setting, the dystopian steampunk city of Dunwall.
Today, Bethesda returned to the concept of how gamers will play the game, showing off specifics of about the way their game engine handles a stealthy playthrough. It details important stealth powers, and and shows how the game’s AI reacts to player movement, hiding, noise, and distractions. Check it out for yourself and see whether you might have the patience to play through Dishonored as a stealthy assassin:
Dishonored is scheduled to hit stores on October 9th in the U.S. and will be available for the Xbox 360, PlayStation 3, and PC.