First ‘BioShock Infinite’ Campaign DLC Out November 12

When BioShock Infinite released earlier this year, publisher 2K Games also began selling season passes for upcoming DLC for the title. Fans waited months before a stop-gap challenge map pack DLC was r...
First ‘BioShock Infinite’ Campaign DLC Out November 12
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When BioShock Infinite released earlier this year, publisher 2K Games also began selling season passes for upcoming DLC for the title. Fans waited months before a stop-gap challenge map pack DLC was released. The first DLC may have been disappointing to BioShock fans, but 2K also used that occasion to tease what players really wanted – a new story-based campaign, complete with a nostalgic return to Rapture.

Today 2K finally revealed that gamers have less than one month until they can dive into the Burial at Sea DLC. The first of two episodes in the Burial at Sea story will appear on consoles and PC on November 12. The episode will cost $15 by itself, or gamers can get it as part of the BioShock Infinite Season pass, which costs $20 and will come with the eventual second episode of Burial at Sea, in addition to the Clash in the Clouds challenge maps.

The new content will take players back to Rapture, though a semi-functioning Rapture as it was before the events depicted in the original BioShock. Booker and Elizabeth from BioShock Infinite will be back, though their roles will be significantly different from those in the full game. The story has been teased as a noir-style mystery, with Booker now a private dick and Elizabeth the sultry woman who comes wandering into his office with an odd request. 2K teased in today’s announcement that the second episode of the story might take place from Elizabeth’s point of view, with an emphasis on stealth.

“This is a love letter to the fans, but it’s also the beginning of a story that will give gamers a new perspective on the BioShock universe,” said Ken Levine, creative director at Irrational Games. “With Burial at Sea, we built a Rapture not from BioShock and BioShock Infinite scraps and pieces, but with environments almost entirely crafted from scratch.”

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