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Digital Movies Kill Blockbuster, Stop Wasting Money!! Digital Movies Kill Blockbuster, Stop Wasting Money!!

Over the past holiday weekend I finally had some time to relax. I don’t get much downtime so when the moment arrived I had to ask myself, ” what do I like to do when I have free time? “. …

NPD: Xbox 360 On Top In December NPD: Xbox 360 On Top In December
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The Xbox 360 did good this year. How good? About $6.7 billion worth of good. NPD data was released today that cemented Microsoft’s position as the leader of 2011 in video game sales. That $6.7 billion worth of sales equated …

P2P Music Sharing on the Decline? P2P Music Sharing on the Decline?

The fight against digital music piracy seems to always be a step behind the current trends. When the doors were finally shut on Napster, some people * ahem* had already gotten more music via the service in a week than …

Large Screen Phones Preferred by More Consumers Large Screen Phones Preferred by More Consumers

It doesn’t seem like too long ago when tiny phones were all the rage.  They were all touted as lightweight and super thin – and the closer to the size of a Zippo, the better.  Well, according to a new …

Netflix Crushing the Competition Netflix Crushing the Competition
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Watching movies at home is getting easier and easier, but that doesn’t mean consumers are spreading around their sources. In a press release earlier today, global retail market researcher NPD Group reports that the lion’s share of downloaded and streamed …

More Baby Boomers Embracing Web 2.0
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Online activities primarily popular with younger people are now receiving the attention of baby boomers. Recent surveys of U.S. consumers found that 61 percent of baby boomer Internet users (age 44 to 61) had visited sites that offer streaming and downloadable video while 41 percent had visited social networks.

Nintendo Wii Leader In Hardware Sales For July
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U.S. video game sales increased 28 percent in July from a year ago, with continued solid demand for Nintendo’s Wii console, research firm NPD said.

Sales of video game hardware, software and accessories reached $1.19 billion in July, with software sales increasing 41 percent and hardware sales growing 17 percent.

Entertainment Spending Looks Bleak

Downarrowgig The weak economy is beginning to have an effect on the entertainment industry.