Awareness of Apple's upcoming iPad release is highest among current Apple owners, (82%), consumers with $100,000 or more income (80%), and 18-34 year olds (78%), according to a...
The average number of hours spent each week on online gaming has climbed 10 percent since 2009, while an average of 20 percent of all games purchased were digitally downloaded u...
While text messaging continues to be the top motivating feature for mobile phone buyers, American consumers are increasingly purchasing handsets with touch screens or QWERTY key...
Owners of e-readers such as the Kindle report they are happy with their devices according to a new study by The NPD Group.
The majority (93%) of owners said they...
U.S. retail operating systems boxed software revenue increased 35 percent in 2009, but it was not enough to lift non-games software into positive territory, according to new res...
U.S. sales of video games, which includes portable and console hardware, software and accessories, generated revenues of close to $19.6 billion, an 8 percent decrease over the $...
U.S. software retail sales fell slightly by just over 1 percent for the 2009 holiday season, according to The NPD Group.
Sales for the 5-week holiday period total...
U.S. consumer technology retail sales fell less than one percent for the 2009 holiday season, according to a new report from The NPD Group.
The report found sales...
The majority (79%) of kids age 2-14 have purchased some form of physical or digital content in the past year, with 31 percent acquiring both physical and digital content, accord...