Mobile gaming powerhouse Playtika Holding Corp. disclosed plans to slash 15% of its global workforce—roughly 450 to 500 employees out of more than 3,000—as part of a sweeping restructuring unveiled in a January 14, 2026, SEC filing. The cuts, set to wrap up in the first quarter, stem from a need to realign costs amid shifting industry dynamics, with CEO Robert Antokol framing the move as essential for future investments. “If we do not adjust our cost structure today, we compromise our ability to invest in tomorrow,” Antokol wrote in an email to staff included in the filing, as reported by Insider Gaming.
The Israeli-founded company, known for hits like Bingo Blitz, Slotomania, and World Series of Poker, expects to book $12 million to $15 million in charges for severance and related expenses. This latest purge marks at least the fifth or sixth major layoff wave since mid-2022, when Playtika shed 250 jobs and closed offices in Montreal, Los Angeles, and London. Subsequent rounds hit over 600 in December 2022—accompanied by three game cancellations—up to 400 in January 2024, and about 160 in June 2025 targeting teams on Best Fiends and Redecor, per details from Outlook Respawn and GamesIndustry.biz.
Antokol emphasized a pivot from “headcount-heavy operations to streamlined teams powered by AI and automation,” promising clearer career paths and higher pay for those retained while pledging severance and transition support for the departed. The strategy aims to redirect resources to high-growth titles, prune mature games, and boost direct-to-consumer channels, according to coverage in The Times of Israel.
From Pandemic Boom to Persistent Pressures
Playtika’s trajectory mirrors broader mobile gaming woes post-pandemic. Revenue dipped in 2024 after years of explosive growth fueled by lockdowns, with 2025 guidance projecting $2.7 billion to $2.75 billion—a modest 5.9% to 7.9% rebound—alongside adjusted EBITDA of $715 million to $740 million, down slightly from prior years, as noted by Globes. Q3 2025 saw $674.6 million in revenue and record direct-to-consumer sales of $209.3 million, yet net profit has swung wildly since its 2021 Nasdaq debut at an $11 billion valuation—now hovering around $1.4 billion.
Acquisitions like SuperPlay for $1.95 billion and Innplay Labs for $300 million underscored aggressive expansion, but integration hiccups and stalled growth prompted repeated trims. Ukrainian offices in Vinnytsia, Kyiv, and Dnipro face fresh impacts, following December 2025 cuts there, amid reports from Scroll Media of employee meetings on the matter.
Shares traded lower post-announcement, reflecting investor skepticism despite efficiency pledges. Analysts maintain a hold rating with a $4.50 target, per TipRanks, as Playtika balances dividends—$0.10 per share declared for January 2026—with reinvestment.
AI’s Rising Role in Game Operations
Antokol’s missive highlights AI for “optimization, personalization, and efficiency,” signaling deeper tech integration across live operations for titles reaching 20 million monthly users. This aligns with industry shifts, where firms like Unity and Electronic Arts have trimmed amid AI pursuits, though specifics on Playtika’s tools remain sparse beyond broad automation goals, as covered by Mobilegamer.biz.
“A leaner structure allows Playtika to offer better compensation, clearer career paths, and a winning culture for the team that remains,” Antokol added, per the SEC document echoed in Game Developer. Critics on X, including posts from GamesIndustry.biz, tally over 800 gaming jobs lost in January 2026’s first weeks alone.
Employee reactions mix resignation with frustration; Ukrainian staff braced via Telegram channels, while global forums like TheLayoff.com buzz with threads on the 15% hit. Playtika vows compassion, but history—from 2022’s 900-plus cuts to recent studio woes—raises questions on execution.
Industry Echoes and Investor Calculus
Playtika’s moves fit a pattern: post-2022 overhire corrections, with gaming firms like Epic and Microsoft slicing divisions. Goldman Sachs forecasts AI-driven cuts persisting through 2026, per MetaIntro. Yet profitability endures—Q3 adjusted EBITDA hit $217.5 million—bolstered by cash reserves near $641 million.
Subsidiaries like Wooga (Pearl’s Peril), Seriously (Best Fiends), and SuperTreat (Solitaire Grand Harvest) anchor the portfolio, but uneven performance across social casino and casual segments fuels reallocation. November 2025 rumors of 20% cuts (700-800 jobs) scaled back to 15%, per Ctech.
X chatter from Insider Gaming and others laments the toll, with over 1,000 jobs gone since 2022 per trackers like TrueUp.io. Playtika positions this as strength-born evolution, not retreat.
Reallocation Bets and Execution Risks
Savings will partly fund growth games needing time to mature, Antokol noted: “We cannot afford to fund mature games at historical levels while simultaneously trying to build a new future.” Focus narrows to core franchises, DTC expansion, and AI acceleration, risking short-term dips if reinvestments lag, as analyzed in PocketGamer.biz.
Global footprint—Israel (1,000+ staff), U.S., Europe, Ukraine—spans 15 offices, but Eastern Europe closures loom from prior waves. Retention of “best talent” is key, yet past exits like Reworks founders post-$600 million buyout highlight integration pitfalls.
For insiders, this tests Playtika’s agility in a market where AI promises efficiency but demands precise deployment. As Antokol put it, the goal stays: leading independent Western mobile gaming amid rivals’ consolidations.


WebProNews is an iEntry Publication