Kinect for Windows has inspired developers to create some really impressive applications. That’s apparently not good enough, though, as Microsoft is now making Kinect for Windows partially open source to encourage more development on the platform.
So, why go open source? The team says that there are four reasons for the move:
The majority of the code will still remain proprietary, but the release of code samples should at least help push Kinect for Windows development into new areas. The sensor has already provided a number of unique applications, and developers being able to muck around with the code might yield even more interesting results.
All of this news was posted on Microsoft’s new Kinect development blog. It will be kept separate from the regular Kinect for Windows blog, and will focus entirely on “going behind the scenes with the K4W engineering team and will go deeper on the technology and APIs, share tips & tricks, and provide other tidbits of information relevant to those building K4W applications.”[h/t: CNET]