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Linden Lab Articles

Second Life Creator Acquires LittleTextPeople
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Linden Lab, makers of Second Life, has been kind of quiet for a while. They broke that silence today with an acquisition and announcement of new products. Linden Lab announced their acquisition of LittleTextPeople, a game development studio that specializes …

API Released for Second Life Plug-Ins

You don’t hear as much about Second Life these days as you did several years ago. For a while, articles were being written left and right about how to leverage this virtual world from Linden Lab as a business tool. Lately, not so much.

Second Life Gets New Open Source Viewer

Second Life creators Linden Lab have launched a new Second Life-compatible viewer, which the company developed with the open source community. The company’s goal was to create a "widely-used, openly developed version of the Second Life client."

Snowglobe will contain new Second Life features before they become available in the official release. That said, not all features will make it there.

Second Life Still Alive and Kicking
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Remember Second Life? While the virtual world disappeared from the media spotlight some time ago, it’s alive and well and continues to attract a new member every second.

A few months back you couldn’t escape media coverage of the brave new virtual world of Second Life. Major brands were building virtual HQ’s, holding virtual meetings and developing virtual marketing campaigns. Coca-Cola, IBM and even the NBA was making its second home there.

Google’s Lively Receives A Death Sentence
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So much for the idea of a second Second Life.  Lively, launched by Google this July, has already been deemed something of a failure, and the search giant’s issued a notice that it will more or less kill the collection of virtual rooms at the end of December.

Second Life To Get 3D Voice Capability
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Linden Lab, creators of the Second Life online world, announced plans to enable residents to voice chat with one another in real time. This initiative is geared toward improving the collaborative efforts of educators, non-profits, and businesses that run their operations within the virtual environment.

To invoke a recurring motif from the Star Wars saga…

“I have a bad feeling about this.”