All Posts Tagged Tag: ‘Gamers’

Gaming Laptops: The Best And The Cheapest

Serious gamers require serious laptops for gaming. You don’t want to just throw your money at any old product. That’s why it’s important to shop around and weigh all your options. Or, you know, glean a few reviews and see what the experts have to say. The reviews for the best gaming laptops of 2014 (thus far) are in and …

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College Scholarships For League Of Legends Gamers

Play video games, get a $19,000 annual scholarship for college? The idea seems preposterous. However, in an age when gamers can earn a yearly six-figure salary playing the video game League of Legends, suddenly the thought doesn’t seem as crazy. Kurt Melcher, associate athletic director at Robert Morris University in Chicago and a gamer himself, came up with the idea …

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Gamers Are Now Student Athletes at Top South Korean University

Although we’re coming around to it, there’s no doubt that places like South Korea are a little more into eSports than we are. But if a South Korean mother did happen to get a bit concerned with the amount of time her son or daughter was sinking into gaming, or watching live public tournaments, here’s one bit of news to …

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NBA 2K14 Video Game is a Slam Dunk

NBA 2K14 was released just in time for the start of the NBA season. The latest version of the popular series hit stores today to the delight of many eager fans. At the moment, 2K14 is only available for the Xbox 360 and PS3 gaming consoles. The Xbox One and PS4 are set to release this November and both systems …

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Reddit’s Gaymer Community Wins Trademark Fight

After a months-long legal fight involving a site owner, one reddit community, and the Electronic Frontier Foundation, the term “gaymer” is no longer trademarked. The reddit community r/gaymers has won their fight against a “gaymer” trademark, held by gaymer.org operator Chris Vizzini. Back in August, 2012, Vizzini sent a cease and desist letter to reddit’s r/gaymers requesting that the subreddit …

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The Rise Of Social Gaming Doesn’t Mean Gamers Are Becoming More Social

Social and mobile gaming is huge. That fact can’t be disputed. What can be disputed, however, is a perception that people are increasingly playing games together. A new research study has found that to not be the case. eMarketer released the results of a study conducted by AYTM Market Reserch today that surveyed U.S. Internet users about their gaming habits. …

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YouTube Finds Online Video Is Becoming Increasingly Important To Gamers

If you’re a gamer, chances are you watch a lot of game trailers on YouTube. If you’re engulfed in gaming culture, you probably watch Let’s Plays and other forms of community created content on YouTube as well. Google now says that these videos are essential for publishers hoping to reach out to gamers. In a new white paper published on …

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EFF Joins r/Gaymers’ Fight Against Trademark Holder

One reddit community, with the help of the Electronic Frontier Foundation, is taking on a trademark holder who they say was wrongfully granted a trademark registration for a term that belongs in the public domain. Gaymer is a broad term used to describe members of the LGBT community, who also happen to be avid gamers. The terms has been around …

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Gamers Are On The Decline In The U.S.

It seems like everybody is a gamer these days. The rise of mobile and social gaming has turned even the most unlikely of people into gamers. All of the new gamers have even eclipsed what was traditionally the largest gamer demographic – the core. The NPD released a new report yesterday that says gamers are on the decline in the …

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Do Violent Video Games Really Cause Aggression?

There is a long-lasting and at times intense debate about the possible link between violent video games and aggressiveness. A group of researchers from the University of Gothenburg are now questioning the entire basis of the discussion. In a recently published article, they present a new study showing that, more than anything, a good ability to cooperate is a prerequisite …

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Gamers Spend $2.3 Billion on Virtual Goods

According to a recent study by PlaySpan, over one in four consumers spent money on virtual goods in 2011, with gamers spending an average of $64 a year. These figures represent a 100% increase from 2009. The rise in consumers helped make virtual goods a $2.3 Billion industry last year. “Consumer acceptance of virtual goods represents a huge growth opportunity, …

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The Number of Gamers Is Increasing, Says ParksAssociates.com

According to a study done by ParksAssociates.com, people are really transforming into gamers. The website defines a gamer as an individual in a broadband househols who plays at least one hour per month. The report mentions that 135 million people play at least one hour per month. It seems that most new-comers are attracted to free-to-play games on social media …

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