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Syberia III Announced For 2014 or 2015 Release

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Telltale Games, the makers of The Walking Dead video game, have been proving for more than a year now that the adventure game genre isn’t totally dead. All it needs is some great writing to capture fans weaned on mindless shooters.

Fans of the Syberia series have been waiting since 2008 for the third installment of the series. The supposed 2010 release of Syberia III came and went, and fans all but gave up hope on the title. The problem is that the creator of the series, Benoît Sokal, hadn’t signed on to the project. Today, that stumbling block has been cleared.

Anuman Interactive announced today that it has inked a deal with Sokal to create Syberia III. Anuman bought the publisher of the first two Syberia games, Microïds, back in 2010, and the founder of Microïds, Elliot Grassiano, will be in charge of Syberia III.

“I’m very pleased to be creating another Kate Walker adventure and working with Anuman Interactive’s teams on the project,” said Sokal. “I created the first two episodes of Syberia with Elliot, so I’m also really happy to be able to create this new one with him and illustrate the evolution of Anuman as a significant player in the adventure games industry.”

Sokal will write the script for the game next year, and the game itself is scheduled for a 2014 or 2015 release. The Syberia series follows the adventures of Kate Walker, a lawyer, and contains steampunk elements.

“After two long years of waiting for the fans, with Benoit writing the script and Elliot joining our team, Syberia has truly entered its production phase,” said Stéphane Longeard, general manager at Anuman. “With its incredible feel and the sheer quality of the game, Syberia has carved out a special place for itself in gamers’ hearts. They are more than ever expecting the next installment. Today, fans of the series and adventure games enthusiasts have at last been rewarded for the patience,”

Syberia III Announced For 2014 or 2015 Release
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  • Filip B

    Great news! I wish I could help in the development of the game, especially in writing the script.

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