‘Grand Theft Auto Online’ Finally Fixed, Claims Rockstar

    November 5, 2013
    Sean Patterson
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Developer Rockstar today issued yet another new patch for Grand Theft Auto Online, the multiplayer side of the record-selling Grand Theft Auto V. This title update is supposed to end players’ troubles with losing progress and gear once and for all.

Ever since GTA Onine launched at the beginning of October, players have encountered instability and numerous glitches. The game was unplayable for many fans during its opening days due to crowded servers. In the weeks that followed, many players complained of progress, vehicles, in-game money, and even entire characters simply disappearing.

Rockstar’s latest patch is meant to deal with these complaints. The developer said it has now implemented a system that prevents progress and in-game cash loss when Rockstar’s cloud servers are down or when there are network problems. A glitch related to players losing vehicles or vehicle mods has also been patched.

With the game’s largest issues now possibly behind it, Rockstar revealed that its big “special stimulus package” that it announced on October 11 should start rolling out “in the next couple of days.” Players who played GTA Online during October will be receiving $500,000 of in-game cash as a sort of apology for the game’s difficult opening month.

The fixes come just in time for GTA Online‘s first content add-on, which Rockstar recently announced would be coming in November. The add-on will add new weapons, vehicles, and customization options to both GTA V and GTA Online.

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