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Diablo III Losing PvP In Favor Of Launching On Time

It will be added in post-launch via update

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Blizzard Entertainment is one of the few other game developers alongside Valve who only release games once they’re finished. It’s called the “It’s done when it’s done” mantra and has led to Blizzard releasing numerous successful games that everybody loves. It seems they are ditching that philosophy for Diablo III.

Blizzard announced on the official Diablo III blog that the PvP arena section of the game was not going to be included at launch. The reason being that it didn’t live up to their standards. Does that mean that PvP is out for good? No, it just means that they will be adding it in post-launch through an update.

Fret not though, as Blizzard says the lack of PvP at launch only means that they will be able to deliver the best single-player and co-op content on time. If they were to delay the game just for the PvP, they felt that it would be punishing to those players (like myself) who only care about the campaign and co-op content.

It does sound like they are being rather ambitious with the PvP, however, with the blog post detailing all the work that’s going into it. Once it does launch, it will include “multiple arena maps with themed locations and layouts, PvP-centric achievements, and a matchmaking system that will help you and your team get into fairly matched games quickly and easily.”

As for the campaign, they are putting the finishing touches on the game. The only thing they lack now is a solid release date. At an Activision conference call earlier this year, it was stated that Diablo III would launch sometime in the second quarter of 2012.

While some fans may not like this new Blizzard that cuts content to get a game out on time, I for one welcome this new Blizzard. While it’s important that teams take their time on a game to make it the best it can be, it’s equally unfair to delay a game for a feature that maybe only half of the player population would take advantage of. I didn’t complain when Space Marine didn’t launch with its arena co-op mode, but it was a delight to get it a month later when I had finished with the campaign. As long as the PvP arena stays free, Blizzard made the right move here.

Diablo III Losing PvP In Favor Of Launching On Time
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  • Marc

    I think it is a good move, as the only other choice would have been to delay the game until the PvP was ready, which I would have also been okay with, as long as it meant they wouldn’t release a game that wasn’t even close to done and full of bugs and backdoors. Either way, Blizzard hasn’t been known to charge for content that was meant to be part of a full game, like so many of the other companies (Ubisoft, EA) so I am sure that when they put out the PvP side of the game it will be a free update.

  • http://www.technodo.com Andrew

    I’m actually a bit surprised, as Blizzard has a track record of delay, delay until it’s perfect (which is a good thing in the end). Hopefully everything else will be nice an polished, and it won’t affect how it’s reviewed. I’m not usually big on PvP myself but I know a lot of people are.

  • kurisu7885

    Fine with me since I don’t PVP anyway.

  • Nathan

    The only thing that mattered in Diablo II was PvP, and this was the driving force of the economy as well as duping, bots, and everything else in the game ultimately.
    It will be interesting to play without that element. But it will get boring fast. So I hope they don’t try to sell a pvp expansion pack, and just give it to us via a bnet update.

  • David

    10 years of playing Diablo 2 on and off and I never played PvP. Thank goodness they’re not making me wait longer for something I’ll never use. From the sounds of it, the campaign mode alone through the 4 difficulties will keep me more than busy for months to come (I have a real life in the real world, so I don’t play 24/7).

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