Max Payne Released for Apple’s App Store

With the anticipation building for Max Payne 3, Rockstar has released the original Max Payne for Apple’s touch devices. The game is now available in the App Store for $2.99, a good price for such a classic game. When the…

Ms. Splosion Man Headed To PC, Mobile Devices

Twisted Pixel, the Austin, Texas-based company that created Splosion Man for the Xbox Live Arcade and The Gunstringer for Xbox 360 Kinect, has announced Ms. Splosion Man will be released for the PC and on several mobile devices this summer.…

Angry Birds Space Announced For March 22

One of the world’s most popular games is getting its first proper sequel. Rovio announced via its Web site, Angry Birds Space. Not much is known about the game yet besides that it takes place in outer space and it’s…

Snake, Classic Phone Game, Turns 15

Do you remember Snake, the oddly addicting cellphone game introduced on Nokia phones? The game turned 15-years-old today. Nokia Connects has a list of 10 Snake facts to celebrate the event. Snake first appeared on a Nokia device in 1997…

KISS Angry Birds? Gene Simmons Talks Destroying Pigs All Nite

KISS is the type of band that means a lot to some people and next to nothing to others. It’s one of those things you either get or you don’t. A KISS fan (in his 40s) explained to me: “If…

Zynga Defends Game Development Strategy

As we reported last week, Zynga was accused of straight up stealing the ideas in Tiny Tower for their new game Dream Heights. Zynga CEO Mark Pincus wrote an internal memo defending their style of game development. That memo has…

iPhone Games In Real Life? Australian Indie Video Is Viral Gold

A small band from Brisbane, Australia has a viral hit on their hands with their mobile gaming-themed video for their song “Why Don’t We Do Something.” Hey Geronimo (who used to call themselves Hey Ho Geronimo as their Facebook page…

Smartphones Grabbing Share in Portable Gaming Market

People are using their smartphones as platforms for gaming at a fast growing rate, according to data published by Flurry Analytics. In 2009, iOS game sales accounted for 19% of the portable game revenue, according to Flurry.  In 2010, once…