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11 commentsThursday, November 13, 2008

At Least the Virtual Economy Isn't Too Bad Yet

Second Life Sees Pretty Good Q3 Results

More people might want to start using Second Life, because the economy in that world doesn't seem to be as bad as that in reality. Linden Lab, the company behind Second Life, released some data about their third quarter, with user hours reaching their highest ever.

Second Life User Hours

Land mass in Second Life has also seen a fair amount of growth, growing by 23% to just under 2 billion square meters:

Second Life Land Owned

Resident-to-resident transactions matched the previous high of $102 million:

Resident Transactions

And the volume on the LindeX (virtual currency exchange) was higher than ever as well:

Second Life LindeX

Linden Lab is sadly expecting a slowdown in land growth in the fourth quarter, perhaps as people realize that first life problems might trump those of the virtual world. Or perhaps we should all just start living in virtual worlds.

About the author:
Chris Crum has been a part of the WebProNews team and the iEntry Network of B2B Publications since 2003. Twitter: @CCrum237

Slow down in land growth

 They are expecting a slow down because of the recent hike in in open sim prices.

Agreed. They raised the cost

Agreed. They raised the cost of some land by 66%! People are abandoning those lands. It is not advisable to invest in Second Life land, and the company, Linden Labs, offers no guarantee that the rate you purchased a product at will be that rate in 2 months time.

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