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What do media and entertainment executives see as the biggest threat to their business? User-generated content is an issue that is the most challenging according to a new survey from Accenture, a management consulting technology firm.
The survey looked at the growth strategies of companies in advertising, film, music, publishing, radio, the Internet, videogames and television.
User-generated content was named by 57 percent of respondents as one of the top three issues they face today. More that 70 percent believed that social media would continue to grow, while only 3 percent said they viewed social media as a fad.
"This is just the beginning for a rapidly changing landscape where the media content environment grows more fractious and the user gains more control and power," said Gavin Mann, digital media lead for Accenture's Media & Entertainment practice.
"Traditional, established content providers will have to adapt and develop new business and monetization models in order to keep revenue streams flowing. The key to success will be identifying new forms of content that can complement their traditional strengths."
Despite the challenges of social media and user-generated content, 68 percent believe that within three years their businesses will see revenue from user-generated content. Sixty-two percent said their companies would make money advertising and sponsoring social media.
Other areas of revenue mentioned were subscriptions (21 percent), and pay-per-play offerings (18 percent). Twenty-four percent said they did not know how they would profit from user-generated content.
Leslie Moonves, chief executive of CBS believes that consumers will have more choices in the future. He said," Technology will continue to alter the distribution landscape, allowing people to access content on their own schedule, wherever they are, in all kinds of ways."
"Current technologically driven distribution channels will expand and new ones will open. But without compelling content, every new platform is an empty shell. Companies that can combine world-class content with powerful national and local distribution will have the competitive advantage."
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2 Comments
Quantity vs. Quality
Mike,
I think you made a couple of really good points.
Digital content production and distribution is becoming a crowded space.
What differentiates a few players in the market today are their production values, consistency and distribution channels.
Most digital networks that get it are taking advantage of the low costs and a lack of affiliate relations fees that MSO, Broadcast TV and Satellite must endure for distribution but don't get the other parts.
With a few exceptions I’ve not seen many that know how to monetize their content as of yet or setup the appropriate synergies with traditional media outlets to optimize distribution.
Some have brilliant programming that has high production values and is right on target for their desired demographic but there are no business synergies or anyone within the firm that knows how to get the advertising agencies, clients and digital networks on board to make any real money.
Others have awful content yet are selling space even if it is at low CPM’s.
This market does not belong to those who own pipe at this point. Right now it’s about building brands, marketing, on-air or online promo and building a strong base with eyes and ears, agencies and clients.
What surprises me most are those who have BIG media company experience, have gone out on their own, have great content yet they don’t know how to make money! Too bad they don’t know how to hire the right people to drive their companies.
Tony Filson
President
Filcro Media Staffing
http://www.ExecutiveSearch.TV – Television
http://www.filcro.com/digitalmediajobs - Digital Media
Very interesting
That was a very interesting and comprehensive article on the survey that Accenture conducted. We were particularly taken by the fact that companies may be changing their business models based on the user-generated content. It just goes to show the impact modders have had on the industry.
We wrote something based on this. You can find it at: http://www.qj.net/User-created-content-causes-companies-to-take-notice/p...
Once again, great work Mr. Sachoff. We look forward to reading more of your work.
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