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	<title>WebProNews &#187; Xbox Live</title>
	<atom:link href="http://www.webpronews.com/tag/xbox-live/feed" rel="self" type="application/rss+xml" />
	<link>http://www.webpronews.com</link>
	<description>Breaking News in Tech, Search, Social, &#38; Business</description>
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		<title>Initial Windows 8 Games Revealed</title>
		<link>http://www.webpronews.com/initial-windows-8-games-revealed-2012-02</link>
		<comments>http://www.webpronews.com/initial-windows-8-games-revealed-2012-02#comments</comments>
		<pubDate>Tue, 07 Feb 2012 14:45:29 +0000</pubDate>
		<dc:creator>Zach Walton</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Hydro Thunder]]></category>
		<category><![CDATA[Windows 8]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false">http://www.webpronews.com/?p=96126</guid>
		<description><![CDATA[It’s easy to forget that the Windows 8 consumer preview is going to be more than just a beta. Microsoft even has some games on tap to be available day one when the “beta” goes live. The Verge got the &#8230;]]></description>
			<content:encoded><![CDATA[<p>It’s easy to forget that the Windows 8 consumer preview is going to be more than just a beta. Microsoft even has some games on tap to be available day one when the “beta” goes live.</p>
<p><a href="http://www.theverge.com/microsoft/2012/2/7/2781821/windows-8-app-store-first-games">The Verge</a> got the scoop on the games that will be available to buy for those who want to take part in the Windows 8 consume preview. The list of games are Hydro Thunder, Toy Soldiers, Reckless Racing, Angry Birds, Ilomilo, Rocket Riot, Full House Poker, Tentacles, Crash Course, Ms. Splosion Man and Wordament. </p>
<p>As is obvious by the list, a lot of those games are also available on Xbox Live Arcade. It remains to be seen if Microsoft will be releasing Xbox Live Arcade games on Windows 8 on a regular basis. </p>
<p>Classic Windows staples Pinball and Solitaire will come pre-installed with the consumer preview build. It remains to be seen if the best Windows pre-installed game, Mahjong, will be coming to Windows 8. </p>
<p>Microsoft’s Windows Store will allow developers to submit free apps and games, but they can also charge anywhere between $1.49 and $999. Microsoft takes 30 percent of proceeds at first, but reduces it to 20 percent after an app reaches $25,000 in sales. </p>
<p>Microsoft will launch the preview version of its Windows Store in late February, alongside the Windows 8 consumer preview. </p>
<p>With this news, I know what everybody is wondering. Is Hydro Thunder going to be the great original arcade game or the decent Xbox Live Arcade sequel? We don’t know, but it&#8217;s an awesome choice either way. Here’s a video to reacquaint yourself with what may be the greatest arcade racer ever made in anticipation of its hopeful return to the Windows 8 store: </p>
<p><center><iframe width="540" height="304" src="http://www.youtube.com/embed/FANeQRvkABc" frameborder="0" allowfullscreen></iframe></center></p>
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		<title>MegaUpload Inspires Indie Game</title>
		<link>http://www.webpronews.com/megaupload-indie-game-2012-01</link>
		<comments>http://www.webpronews.com/megaupload-indie-game-2012-01#comments</comments>
		<pubDate>Tue, 31 Jan 2012 14:53:29 +0000</pubDate>
		<dc:creator>Zach Walton</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[MegaUpload]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<category><![CDATA[Xbox Live Indie Games]]></category>

		<guid isPermaLink="false">http://www.webpronews.com/?p=93833</guid>
		<description><![CDATA[The strange case of MegaUpload has captured the nation, or at least the Internet. While we wait for the inevitable movie adaptation of the events, an intrepid developer has made a game based on the events. The game in question &#8230;]]></description>
			<content:encoded><![CDATA[<p>The strange case of <a href="http://www.webpronews.com/megaupload-shut-down-feds-2012-01">MegaUpload</a> has captured the nation, or at least the <a href="http://www.webpronews.com/anonymous-largest-attack-2012-01">Internet</a>. While we wait for the inevitable movie adaptation of the events, an intrepid developer has made a game based on the events. </p>
<p>The game in question is called, “MegaUP: Upload if you can!” and was released January 25 on the Xbox Live Indie Games service. It comes from developer Bionic-Thumbs. </p>
<p>For those wondering how somebody can take the closure of MegaUpload and turn it into a game, let the game’s description fill you in: </p>
<blockquote><p><em>In 2012 four men owners of a known uploader web were sent to prison by the government of freedom for a crime they didn&#8217;t commit. These men promptly escaped from prison.Today, still wanted by the government of freedom, they survive as uploaders of fortune. If you have a problem, if no one else can help, and if you can find them, maybe you can hire them. </em></p></blockquote>
<p>In what may be the greatest set-up for a game ever, you would expect an equally amazing game experience. Unfortunately, the game reeks of a one-week development cycle. It’s an obvious cash-in on recent events. </p>
<p>That being said, I’m sure there is still some fun to be had in MegaUP if you can forgive its simplistic game design and use of the “run forward and jump over things” game mechanic popularized by <a href="http://www.adamatomic.com/canabalt/">Canabalt. </a></p>
<p>The game is an oddity that should be appreciated more for being topical and poking fun at current events instead of a serious take on the matter. If you want to try out MegaUP, it’s available now on the Xbox Live Indie Games <a href="http://marketplace.xbox.com/en-US/Product/MegaUP-Upload-if-you-can/66acd000-77fe-1000-9115-d80258550a64">marketplace</a> for 80 Microsoft Points ($1). </p>
<p><center><iframe width="540" height="396" src="http://www.youtube.com/embed/gx_HwZ9-03I" frameborder="0" allowfullscreen></iframe></center></p>
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		<title>Nintendo Announces New Online Service</title>
		<link>http://www.webpronews.com/nintendo-online-service-2012-01</link>
		<comments>http://www.webpronews.com/nintendo-online-service-2012-01#comments</comments>
		<pubDate>Fri, 27 Jan 2012 21:48:47 +0000</pubDate>
		<dc:creator>Zach Walton</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Online Gaming]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[wii u]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://www.webpronews.com/?p=93167</guid>
		<description><![CDATA[Hear ye, hear ye, gentle Nintendo gamers, your days of suffering under the abysmal Nintendo Wi-Fi Connection will soon be at an end. Nintendo during their quarterly report yesterday announced their intention to create the Nintendo Network. IGN reported that &#8230;]]></description>
			<content:encoded><![CDATA[<p>Hear ye, hear ye, gentle Nintendo gamers, your days of suffering under the abysmal Nintendo Wi-Fi Connection will soon be at an end. </p>
<p>Nintendo during their quarterly report yesterday announced their intention to create the Nintendo Network. <a href="http://wii.ign.com/articles/121/1217360p1.html">IGN</a> reported that Nintendo President Satoru Iwata was quick to distance their new online framework from their previous abomination. </p>
<blockquote><p><em>&#8220;Unlike Nintendo Wi-Fi Connection, which has been focused upon specific functionalities and concepts, we are aiming to establish a platform where various services available through the network for our consumers shall be connected via Nintendo Network service so that the company can make comprehensive proposals to consumers.&#8221; </em></p></blockquote>
<p>The publisher plans to first introduce personal accounts for the Wii U. This will put their next console in line with the Xbox 360 and PS3 who have allowed the same functionality since launch. Online profiles will no longer tied to your system or individual software. Iwata said that they will be able to construct and offer the personal account system by combining a multitude of different services and content. </p>
<p>In a more interesting direction, Nintendo also announced their plans to offer full titles over the service to both the Wii U and the 3DS. They aren’t saying when this program will start, because the 3DS is currently out and could support such full retail downloads, but they do have the framework in place to deliver such a system. Iwata said that they will have to consider retailer relations before they start offering games over digital channels. SD card limitations are also being taken into account. </p>
<p>The Nintendo Network will also be obviously offering paid downloadable content. The first title to take advantage of this will be Square Enix’ Theatrhythm Final Fantasy, which allows players to purchase new songs. The title launches in Japan on February 16. </p>
<blockquote><p><em>&#8220;As a software maker, Nintendo believes that its packaged software should be sold to our consumers in a form so that the consumers will know in advance that they can enjoy playing the software they purchased just as it is,&#8221; Iwata said. &#8220;We believe that our consumers will be able to feel more secure if we offer our add-on content as an additional structure in which those who love the game will be able to enjoy it in a deeper way for a prolonged play time.&#8221; </em></p></blockquote>
<p>Nintendo ended the online network segment of the report by promising to achieve compatibility for all the games on their platform under their new Nintendo Network. </p>
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		<title>Microsoft Points May Be No More</title>
		<link>http://www.webpronews.com/microsoft-points-2012-01</link>
		<comments>http://www.webpronews.com/microsoft-points-2012-01#comments</comments>
		<pubDate>Tue, 24 Jan 2012 17:22:12 +0000</pubDate>
		<dc:creator>Zach Walton</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Microsoft Points]]></category>
		<category><![CDATA[virtual currency]]></category>
		<category><![CDATA[Windows Phone]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<category><![CDATA[Zune]]></category>

		<guid isPermaLink="false">http://www.webpronews.com/?p=91836</guid>
		<description><![CDATA[Do you hate Microsoft Points? … That’s what I thought. It&#8217;s a good thing then that they may soon be out. Inside Mobile Apps is reporting that a source close to Microsoft told them that the company may soon be &#8230;]]></description>
			<content:encoded><![CDATA[<p>Do you hate Microsoft Points? … That’s what I thought. It&#8217;s a good thing then that they may soon be out.</p>
<p><a href="http://www.insidemobileapps.com/2012/01/23/exclusive-microsoft-to-discontinue-its-virtual-currency-system-microsoft-points/">Inside Mobile Apps</a> is reporting that a source close to Microsoft told them that the company may soon be phasing out it’s much maligned Microsoft Points system. The move would go into effect sometime this year and affect all three branches of Microsoft’s product families &#8211; Windows Phone, Zune and Xbox Live.  </p>
<p>When Microsoft was asked to comment, they gave the usual, “we do not comment on rumors or speculation” throwaway comment. </p>
<p>With that being said, the source went on to say that mobile developers are being warned to plan their upcoming DLC and in-app purchases around the move to real money. Customers who have unspent Microsoft Points will have them converted into their region’s currency. </p>
<p>For those who don’t know, Microsoft Points are Microsoft’s proprietary system of handling online transactions. They were first introduced with Xbox Live in 2005 and have been a staple of the platform ever since. </p>
<p>The problem comes from the fact that unlike Nintendo’s point system, Microsoft Points don’t translate to actual currency in a way that makes sense. Eighty points equates to one dollar under Microsoft’s system. This led to a feeling that the company was cheating people out of money due to users spending $10 to buy 800 points for DLC that only costs 600 points. This led to 200 points that the user already paid for just sitting there with no purpose. </p>
<p>This move would come as a welcome move to many users, myself included, who have felt the sting of 20 points sitting in their Xbox Live account for the past two years. </p>
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		<title>PayPal Service Coming To Xbox Live</title>
		<link>http://www.webpronews.com/paypal-service-coming-to-xbox-live-2011-05</link>
		<comments>http://www.webpronews.com/paypal-service-coming-to-xbox-live-2011-05#comments</comments>
		<pubDate>Tue, 10 May 2011 14:19:49 +0000</pubDate>
		<dc:creator>Chris Richardson</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[paypal]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://www.webpronews.com/?p=65065</guid>
		<description><![CDATA[For those of you who would like an additional method of purchasing on your Xbox Live account, Microsoft has apparently heard your calling, and will address your needs when the next XBL update occurs. Currently, the next update is scheduled &#8230;]]></description>
			<content:encoded><![CDATA[<p>For those of you who would like an additional method of purchasing on your Xbox Live account, Microsoft has apparently heard your calling, and will address your needs when the next XBL update occurs.  Currently, the next update is scheduled for the 19th of May.</p>
<p>Currently, XBL subscribers use personal credit cards to buy points, which, in turn allows them to purchase items from the Xbox marketplace.  Points can also be acquired through gift cards, but these are the primary methods for acquiring goods on XBL.  That, however, is about to change once the latest dashboard update is in place.  <a href="http://www.joystiq.com/2011/05/09/source-xbox-360-spring-2011-update-launches-may-19-adds-paypal/">Thanks to a mailing received by Joystiq.com</a>, courtesy of a member of the Microsoft team, it has been revealed that PayPal will be soon be available as a method of payment for XBL members.</p>
<p>A screenshot of the mailing in question reveals the details:</p>
<p><center><img src="http://images.ientrymail.com/webpronews/pictures/xboxupdate_notice.jpg" alt="XBox Mail" /></center><br />
<a href="http://www.gamepro.com/article/news/219310/xbox-spring-update-adds-paypal-launches-may-19/">A post from GamePro.com</a> reveals PayPal is already accepted by Microsoft billing, however, the once the dashboard update is complete, it should move this capability directly to the console.</p>
<p>While the PayPal inclusion is the &#8220;only user facing feature&#8221; of the May 19th update &#8212; which will actually take place with six separate updates, going from May 19th to May 30th &#8212; the mailing also details upcoming support for the Xbox Game Disc Format (XGD3).  According to text, XGD3 &#8220;allows for additional storage space on a game disc, and provides additional layers of copy protection.&#8221;</p>
<p><a href="http://arstechnica.com/old/content/2007/05/latest-aacs-revision-defeated-a-week-before-release.ars">Considering how the technological world works</a>, it wouldn&#8217;t be a bit surprising if these &#8220;additional layers of copy protection&#8221; were already circumvented.</p>
<p>Hackers-versus-copyright battles aside, the upcoming addition of PayPal to the XBL experience provides at least one option for subscribers:  the ability to protecting personal credit card numbers just in case XBL is ever hacked.  Granted, the PayPal information would be available, but one little change of the PayPal password eliminates this information from being useful.</p>
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		<title>Netflix, Kinect Integrate</title>
		<link>http://www.webpronews.com/netflix-kinect-integrate-2011-04</link>
		<comments>http://www.webpronews.com/netflix-kinect-integrate-2011-04#comments</comments>
		<pubDate>Thu, 14 Apr 2011 18:13:38 +0000</pubDate>
		<dc:creator>Josh Wolford</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Netflix]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://www.webpronews.com/?p=62715</guid>
		<description><![CDATA[Xbox 360 owners who also own Kinect hardware and a Netflix subscription can now enjoy films without having to touch their 360 controllers.  Today, Kinect was partially integrated into the Xbox 360 Netflix app. Now, when you start up the &#8230;]]></description>
			<content:encoded><![CDATA[<p>Xbox 360 owners who also own Kinect hardware and a <a href="http://www.netflix.com">Netflix</a> subscription can now enjoy films without having to touch their 360 controllers.  Today, Kinect was partially integrated into the Xbox 360 Netflix app.</p>
<p>Now, when you start up the Netflix app you will be prompted to install a free update.  This update will allow Kinect owners to operate the app with hand gestures and by voice.  Browse through films by waving your hand across the screen or play, pause, fast-forward and rewind using your voice.</p>
<p style="text-align: center;"><img class="aligncenter" title="Netflix adds Kinect capabilities " src="http://images.ientrymail.com/webpronews/article_pics/netflixkinect.jpg" alt="" width="530" height="298" /></p>
<p>There is a catch, however.  <a href="http://www.joystiq.com/2011/04/14/kinect-controlled-netflix-available-today-on-xbox-360/">Joystiq</a> has spoken to a Microsoft representative and confirmed that the integration is not 100%.</p>
<p>Although all movies on the Netflix instant app are controllable using voice and motion, only the ones on the specific recommendation channel are <em>accessible</em> in that fashion.  Basically, that means that you still will have to use the controller to select most of the movies you watch, but once you start them, let the voice and motion control begin!</p>
<p>&#8220;By integrating Kinect into the Netflix experience on Xbox LIVE, we&#8217;re  continuing to transform the way people enjoy their favorite  entertainment in the living room,&#8221; said Pete Thompson, General Manager,  Xbox LIVE. &#8220;Since its launch, Netflix has always been one of the most  popular services on Xbox LIVE, so we are excited to deliver a brand new  way to control this experience in a way that can&#8217;t be found anywhere  else.&#8221;</p>
<p>Until users can fully operate Netflix and other Xbox Live applications without ever having to touch their controller, the innovation is not over-the-top cool.  It is fun, however, that the Kinect can provide at least some level of control to Netflix and if you already have one sitting around, might as well use it.</p>
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		<title>MovieTickets.com Partners With Xbox Live</title>
		<link>http://www.webpronews.com/movieticketscom-partners-with-xbox-live-2010-07</link>
		<comments>http://www.webpronews.com/movieticketscom-partners-with-xbox-live-2010-07#comments</comments>
		<pubDate>Tue, 20 Jul 2010 17:04:07 +0000</pubDate>
		<dc:creator>Mike Sachoff</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[MovieTickets.com]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://www.webpronews.com/?p=54715</guid>
		<description><![CDATA[<p>MovieTickets.com said today it has been selected to provide an online movie ticketing service via the Microsoft Xbox 360.</p>
<p><img border="0" align="right" title="MovieTickets" alt="MovieTickets" src="http://images.ientrymail.com/webpronews/article_pics/MovieTickets.jpg" style="margin: 6px;" /></p>]]></description>
			<content:encoded><![CDATA[<p>MovieTickets.com said today it has been selected to provide an online movie ticketing service via the Microsoft Xbox 360.</p>
<p><img border="0" align="right" title="MovieTickets" alt="MovieTickets" src="http://images.ientrymail.com/webpronews/article_pics/MovieTickets.jpg" style="margin: 6px;" /></p>
<p>Xbox Live users in the U.S. are now able to make mobile movie ticket purchases through a text-in or a Microsoft Tag viewed in movie studio advertisements.&nbsp; By clicking on a film&#8217;s advertisement on Xbox Live, a user can download and interact with movie content.</p>
<p>In addition, they can activate a Microsoft Tag via their mobile phone which will point the user to a co-branded website to purchase tickets through all domestic MovieTickets theater partners. </p>
<p>&quot;Working with Microsoft and the Xbox brand exposes MovieTickets.com to an entertainment-driven audience, providing the perfect opportunity to engage like-minded users with our online movie ticketing solutions,&quot; said Joel Cohen, CEO, <a title="movietickets.com xbox live" href="http://www.movietickets.com/default.asp">MovieTickets.com</a>. </p>
<p>&quot;We&#8217;re excited to be the first company allowing users the opportunity to interact with a movie advertising experience on Xbox Live and easily convert it into an online ticket purchase via their mobile device.&quot;<br />
&nbsp;</p>
<p>&nbsp;</p>
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		<title>Facebook and Twitter Now on Xbox 360</title>
		<link>http://www.webpronews.com/facebook-and-twitter-head-to-the-xbox-2009-11</link>
		<comments>http://www.webpronews.com/facebook-and-twitter-head-to-the-xbox-2009-11#comments</comments>
		<pubDate>Tue, 17 Nov 2009 21:08:59 +0000</pubDate>
		<dc:creator>Chris Crum</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[social networks]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://www.webpronews.com/?p=52132</guid>
		<description><![CDATA[<p><strong>Update 2: </strong>Sony's Playstation 3 is also Now integrating with Facebook. <strong><br />
<br />
Update:</strong>&#160;Facebook officially <a href="http://blog.facebook.com/blog.php?post=180558067130">announced</a> the integration of Facebook and Xbox today:<br />
<br />
<em>We're excited that beginning today the social game experience is coming to Xbox Live, so now you can play Xbox games with your Facebook friends...<br />
]]></description>
			<content:encoded><![CDATA[<p><strong>Update 2: </strong>Sony&#8217;s Playstation 3 is also Now integrating with Facebook. <strong></p>
<p>Update:</strong>&nbsp;Facebook officially <a href="http://blog.facebook.com/blog.php?post=180558067130">announced</a> the integration of Facebook and Xbox today:</p>
<p><em>We&#8217;re excited that beginning today the social game experience is coming to Xbox Live, so now you can play Xbox games with your Facebook friends&#8230;</p>
<p>The Xbox Facebook integration allows you to take part in some of the most popular activities on Facebook directly from your living room on your television. With Facebook for Xbox, you can update your status, browse updates from your friends and view photos on the big screen. You also can link your Facebook profile to your Xbox Gamertag to find your Facebook friends and connect with them on Xbox Live. It&#8217;s never been easier to discover friends you never even knew played Xbox.</em></p>
<p><a href="http://blog.facebook.com/blog.php?post=180558067130"><img title="XBox and Facebook" alt="XBox and Facebook" src="http://images.ientrymail.com/webpronews/article_pics/xbox-facebook.jpg" /></a></p>
<p>According to Mashable, <a href="http://mashable.com/2009/11/17/xbox-live-twitter-facebook-2/">Twitter is also now available</a> on Xbox via the latest<strong> </strong>Xbox 360 system update.<br />
<strong><br />
Original Article:</strong>&nbsp;At the<a href="http://e3insider.com/"> E3 Expo</a> today, it was announced that Facebook and Twitter integration would be coming to Xbox. I guess MySpace gets left behind here too. Liveblogging the event, Daniel Terdiman of CNET <a href="http://news.cnet.com/8301-10797_3-10253306-235.html">writes</a>:</p>
<p><em>Finally, Xbox Live members will now be able to interact with both Facebook and Twitter through their consoles. They&#8217;ll be able to share photos with Facebook friends via Xbox Live, and be able to see their lists of Xbox Live and Facebook friends simultaneously.</p>
<p>As for Twitter functionality, Xbox Live users will be able to post tweets directly from their consoles, without a PC.</em> </p>
<p>It only makes sense that social networks and the gaming consoles get together. Games (particularly a service like Xbox live) are already social by nature, and Facebook and Twitter just happen to be two of the hottest forms of communication at the moment.</p>
<p><center><a href="http://www.xbox.com/en-US/"><img title="Facebook on Xbox" alt="Facebook on Xbox" src="http://images.ientrymail.com/webpronews/article_pics/facebook-xbox.jpg" /></a></center></p>
<p>&quot;Ever since the Facebook Platform launched two years ago, Facebook has become an increasingly important platform for online game developers. Entirely new companies have been built on the back of the Facebook Platform, like Playfish, Zynga, and SGN, that are creating the next generation of social games,&quot; <a href="http://www.insidefacebook.com/2009/06/01/facebook-launches-xbox-live-integration-now-you-can-invite-friends-to-play-xbox-games-with-facebook-connect/">says</a> Justin Smith at Inside Facebook. &quot;However, today&rsquo;s announcement shows Facebook&rsquo;s potential as a content distribution channel that could actually lead to more viral growth for games on other platforms.&quot;</p>
<p>It will be interesting to see if other consoles and social media companies integrate with one another. Smith notes that Electronic Arts is taking advantage of Facebook Connect for its Xbox version of Tiger Woods 2010.</p>
<p><strong>Related Articles:</strong></p>
<p><span style="font-family: Arial;"><span style="font-size: larger;">&gt; </span></span><a style="color: rgb(0, 105, 210); text-decoration: underline;" href="http://www.webpronews.com/blogtalk/2009/10/02/facebook-connect-adds-new-features-to-service"><span style="font-family: Arial;"><span style="font-size: larger;">Facebook Connect Adds New Features To Service</span></span></a></p>
<p><span style="font-family: Arial;"><span style="font-size: larger;">&gt; </span></span><a style="color: rgb(0, 105, 210); text-decoration: underline;" href="http://www.webpronews.com/topnews/2009/09/30/facebook-connect-made-easier-for-site-owners"><span style="font-family: Arial;"><span style="font-size: larger;">Facebook Connect Made Easier for Site Owners</span></span></a></p>
<p><span style="font-family: Arial;"><span style="font-size: larger;">&gt; </span></span><a style="color: rgb(0, 105, 210); text-decoration: underline;" href="http://www.webpronews.com/topnews/2009/09/30/facebook-aims-to-translate-websites-and-apps"><span style="font-family: Arial;"><span style="font-size: larger;">Facebook Translates Websites and Apps</span></span></a></p>
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		<title>Amazon Launches Xbox Live Store</title>
		<link>http://www.webpronews.com/amazon-launches-xbox-live-store-2009-04</link>
		<comments>http://www.webpronews.com/amazon-launches-xbox-live-store-2009-04#comments</comments>
		<pubDate>Wed, 08 Apr 2009 17:23:22 +0000</pubDate>
		<dc:creator>Mike Sachoff</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[MSN]]></category>
		<category><![CDATA[Xbox Live]]></category>

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		<description><![CDATA[<p>Amazon.com has launched its own Xbox Live Store in beta that allows gamers to purchase games, subscription cards and Microsoft Points cards.</p>
<p>Previously games were only available directly from the Xbox 360 console or xbox.com, making Amazon the first retailer to offer consumers access to codes for downloading Xbox Live Arcade games.</p>]]></description>
			<content:encoded><![CDATA[<p>Amazon.com has launched its own Xbox Live Store in beta that allows gamers to purchase games, subscription cards and Microsoft Points cards.</p>
<p>Previously games were only available directly from the Xbox 360 console or xbox.com, making Amazon the first retailer to offer consumers access to codes for downloading Xbox Live Arcade games.</p>
<p>&quot;With the overwhelming success of our existing Xbox Live Marketplace, it is clear that the 17 million active and engaged members of the Xbox Live community enjoy digital access to entertainment content,&quot; said Christina DeRosa, general manager, Xbox LIVE Business.</p>
<p>&quot;Now we&#8217;re happy to be extending our storefront to Amazon.com, a retailer who is helping make digital distribution more mainstream.&quot;</p>
<p>The <a href="http://www.amazon.com/b/?node=979417011" title="Amazon Xbox Live Store">Amazon Xbox Live Store </a>works on a code-redemption system where customers who purchase a game will be able to view their code as well as email the code to tohers as a gift.</p>
<p><center><img border="0" title="XBOX 360" alt="XBOX 360" src="http://images.ientrymail.com/webpronews/article_pics/buy-an-xbox-360.jpg" style="margin: 4px;" /></center></p>
<p>Amazon says the digital delivery reduces waiting time for a gamer and cuts down on the waste of shipping packaged games and points cards.</p>
<p>&quot;PC gamers have enjoyed the convenience of digital downloads on Amazon.com for some time. Now Amazon.com and Microsoft are bringing that same level of convenience to platform gamers by expanding the reach of the Xbox Live digital platform to millions of Amazon customers,&quot; said Greg Hart, vice president of Video Games and Software for Amazon.com.<br />
&nbsp;</p>
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		<title>Xbox 360 To Stream Netflix Movies</title>
		<link>http://www.webpronews.com/xbox-360-to-stream-netflix-movies-2008-07</link>
		<comments>http://www.webpronews.com/xbox-360-to-stream-netflix-movies-2008-07#comments</comments>
		<pubDate>Tue, 15 Jul 2008 15:25:52 +0000</pubDate>
		<dc:creator>Thomas Hawk</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[Netflix]]></category>
		<category><![CDATA[streaming video]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<category><![CDATA[Xbox-360]]></category>

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		<description><![CDATA[<p><a href="http://www.microsoft.com/Presspass/press/2008/jul08/07-14InstantStreamPR.mspx">Microsoft and Netflix Unveil Partnership to Instantly Stream Movies and TV Episodes to the TV via Xbox LIVE: Exclusive agreement creates game-changing home entertainment experience; more than 10,000 movies and TV episodes will be available to watch instantly at no additional cost to paying subscribers.</a><br />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.microsoft.com/Presspass/press/2008/jul08/07-14InstantStreamPR.mspx">Microsoft and Netflix Unveil Partnership to Instantly Stream Movies and TV Episodes to the TV via Xbox LIVE: Exclusive agreement creates game-changing home entertainment experience; more than 10,000 movies and TV episodes will be available to watch instantly at no additional cost to paying subscribers.</a></p>
<p>Microsoft is out with an announcement today regarding a new alliance with Netflix where beginning in late Fall XBox 360 Gold Members will be able to stream &quot;a growing library of more than 10,000 movies and TV episodes&quot; to their XBox 360. In addition to an XBox 360 Gold Membership, users will also have to have a Netflix subscription.</p>
<p>Although I think that this offering might be interesting for people who don&#8217;t have Media Center PCs, it is a bit discouraging for those who do have Media Center PCs. Personally I&#8217;m not interested in signing up for for an XBox 360 Gold Membership at $45 a year or so. I don&#8217;t use XBox 360 live at all and don&#8217;t have an interest in the service.</p>
<p>What&#8217;s frustrating for me is that outside developers have already developed a free way to get Netflix &quot;Watch Now&quot; on your XBox 360 Media Center Extender here and now today without having to buy an XBox Live Gold Membership, but it&#8217;s just been hamstrung by Microsoft DRM &#8212; <a href="http://thomashawk.com/2008/05/why-microsofts-netflix-drm-sucks-big.html">at least in my case.</a></p>
<p>I do think that Netflix Watch Now *should* be an offering on Media Center PCs. I just don&#8217;t think people should be required to buy a Xbox 360 live gold subscription in order to get it.</p>
<p><a href="http://thomashawk.com/2008/07/netflix-watch-now-coming-to-xbox-360.html">Comments</a></p>
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