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Microsoft Social Computing Symposium

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I’m in Redmond for a Social Computing Symposium.

The wiki (powered by Socialtext, naturally) is private, but the video is streaming at http://131.107.151.221/scs and the IRC channel is irc://irc.freenode.net/#scs2006

Here’s some notes from a speed round talk by Clay Shirky: Games will transform the world of work

The Christian Rock problem is not just serious but intractable – modes of user interfaace and social interaction from worlds are not broadly portable to other domains and transfering to the world of work is highly limited. Castronova: real world value on virtual goods, but this invites people to ignore the _difference between productive and participatory value._ Assembly line with stolen car has extractable value, as opposed to a poker game with a stolen card. Latter is a site of participatory value, the value doesn’t stay with the card, and would disrupt the value of the game. Games are in the magic circle, sometimes physical, always mental, to immerse and expend energy to solve unecesary tasks. Exciting and addictive — tempting to beleive that if we open up the circle it will get out into the world, but what happens is the world comes into the circle.

Three theories:

* Games are normal

* High chance of outside applciability

* games are unusual

** average chanve of outside applicabilty

* games are special

** low chance of outside applicability (addictiveness makes portability low)

We will see a deeping rather than a spread of the things we know about game environments.

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Ross Mayfield is CEO and co-founder of Socialtext, an emerging provider of Enterprise Social Software that dramatically increases group productivity and develops a group memory.

He also writes Ross Mayfield’s Weblog which focuses on markets, technology and musings.

Microsoft Social Computing Symposium
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