‘Metal Gear Solid V’ Console Visuals Compared
It’s been known for some time now that the PlayStation 4 is a more powerful gaming machine than the Xbox One. While the PS4 has been pumping out third-party software in 1080p at 60 fps, developers have had to scale back the resolution and/or framerate of their games on the Xbox One (with the notable exception of Forza 5).
It’s no surprise, then, that Metal Gear Solid V: Ground Zeroes will run in 1080p resolution on the PlayStation 4 but in 720p resolution on the Xbox One.
While other developers have obfuscated and hidden the differences in their games over different platforms until just before launch, Konami has instead come forward with quite a few details concerning their console ports. The publisher confirmed these facts this week through an informational page on its website.
The PS4 and Xbox One versions of the game will, of course feature better textures and rendering than their last-gen counterparts. The PlayStation 3 and Xbox 360 versions shown by Konami, which will run at 30fps at an upscaled 720p, clearly look blurry in comparison.
Perhaps the biggest surprise, though, is just how much better the PS4 version of the game appears over all the others. As seen in the comparison video released by Konami, the PS4 version is sharper, has crisper shadows, and has a much better draw distance than even the Xbox One version.
Image via Konami