Here’s How Creative Assembly Made The Xenomorph In Alien: Isolation
The xenomorph is the ultimate killing machine. Well, that was the case in the first Alien film before they were reduced to bullet sponges in Aliens and every subsequent media property released in the franchise since then. This all came to a head last year with the disastrous Aliens: Colonial Marines that somehow managed to make the xenomorph look even more pathetic. Creative Assembly wants to fix that.
Earlier this year, Creative Assembly announced they were making Alien: Isolation. The new game takes place between the events of Alien and Aliens and features Ripley’s daughter as the main character. It’s being billed as a survival horror game with just one xenomorph – much like the original film.
While that’s certainly exciting, it might not be that great if the xenomorph is stupid. Thankfully, Creative Assembly seems to know what it’s doing as every encounter with the alien is unscripted. Instead, it will be fully focused on hunting down the player and only reacting to the player’s actions. In other words, the goal is to make sure the player never feels safe.
Alien: Isolation is slated to launch later this year on PS4, PS3, Xbox One, Xbox 360 and PC.
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