Every Heist Will Be Unique In Payday 2
Payday 2 is already looking pretty good, but every little tidbit dropped by the developers at Overkill Software shows that they’re going way beyond the call of duty to make this one of the best shooters of the year.
In the latest trailer, Payday 2 director David Goldfarb discusses how they’re going to keep the game fresh so players will return to it time and time again. The key to this is called dynamics, and Goldfarb says that a level will be different every time you play it.
For example, he says that you may see a security guard in an alley on one mission. That same alley in the next mission may then feature two guards, or perhaps no guard but a witness that will call the police if they see you wielding a rifle. He says that players may also find that previously open doors will be closed upon subsequent playthroughs, or that the position of cameras will have been changed.
Another addition to the game this time around is the Escape section of the heist that will see players being transported to a different level, and be given an entirely different objective. In the above video, Goldfarb gives the example of players being trapped in a parking structure while defending their stolen loot from the police.
Payday 2 will be available on August 13 for Xbox 360, PS3 and PC.