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BioShock Infinite Will Be A Proper PC Game When It Launches

Being a PC gamer used to be a horrible experience. Developers would focus solely on the console version, and port over an ugly mess that only served to insult PC gamers who invested hundreds of dollar...
BioShock Infinite Will Be A Proper PC Game When It Launches
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  • Being a PC gamer used to be a horrible experience. Developers would focus solely on the console version, and port over an ugly mess that only served to insult PC gamers who invested hundreds of dollars into a machine just so that they could play better versions of games. Thankfully, more developers are beginning to prioritize PC development and make better versions of their games. To that end, we can now add Irrational Games to the list of PC friendly developers.

    Irrational Games, the team behind the original BioShock and System Shock 2, announced today that they’re making an extra effort with the PC version of BioShock Infinite. Everything from the controls to visuals will be optimized to the expectations of the core PC gamer. Add on to that the already announced 1999 mode and BioShock Infinite might just be the best PC game of the year.

    First up, pretty much every control option will be customizable. Players can remap all the default key bindings, and mouse smoothing will be turned off for those who have high-end gaming mice. Those who favor controllers will not be left out either as the game features three controller layouts for every kind of player. Funny enough, the gamepad can be switched to legacy mode which makes the game playable on only one analog stick ala Goldeneye.

    Controls are nice, but PC gamers really care about visuals. We paid $400 for a video card, and we want to get our money’s worth out of it. BioShock Infinite isn’t going to disappoint as it supports DX11 out of the box. It also fully supports multi-monitor gaming. Even better, the game will ship with high resolution textures to ensure the game looks its best on the PC.

    Last but not least, the PC version of BioShock will feature a whole suite of Steam features including cloud saving and Big Picture mode. It also has been optimized for integrated graphics so those using an Ultrabook or other powerful, but graphically gimped, machines can still play the game.

    All of this sounds good, right? So what kind of machine will you need to play the game. Here’s the official specs courtesy of Irrational Games:

    MINIMUM

  • OS: Windows Vista Service Pack 2 32-bit
  • Processor: Intel Core 2 DUO 2.4 GHz / AMD Athlon X2 2.7 GHz
  • Memory: 2 GB
  • Hard Drive: 20 GB free
  • Video Card: DirectX10 Compatible ATI Radeon HD 3870 / NVIDIA 8800 GT / Intel HD 3000 Integrated Graphics
  • Video Card Memory: 512 MB
  • Sound Card: DirectX Compatible
  • RECOMMENDED

  • OS: Windows 7 Service Pack 1 64-bit
  • Processor: Quad Core Processor
  • Memory: 4 GB
  • Hard Drive: 30 GB free
  • Video Card: DirectX11 Compatible, AMD Radeon HD 6950 / NVIDIA GeForce GTX 560
  • Video Card Memory: 1024 MB
  • Sound Card: DirectX Compatible
  • As a PC gamer, it’s always a delight to see a developer treat the platform right. 2012 featured a number of high profile games that shined on the PC. If BioShock Infinite is any indication, the PC will be treated right in 2013 as well.

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