Adobe Brings Native Canvas Support To Flash Pro

By: Zach Walton - December 13, 2013

It’s been said time and time again that HTML5 would replace Flash sooner or later. That may yet happen, but it looks like Adobe isn’t interested in a war. Instead, Flash wants to get along with HTML5 to make both better.

Earlier this month, Adobe announced that Flash Professional CC now supports HTML5 canvas. For those unaware, Canvas is the Web technology that helps HTML5 mimic the animation features of Flash.

So, what does native support for Canvas in Flash Pro mean for developers? It means that you can now create HTML5 Canvas content from within Flash Pro CC using all the tools that Adobe gives to Flash content creators. This should allow content creators to make HTML5 content without having to learn a new toolset.

For more information, check out this video from Adobe on it:

To learn more about this new feature, you’ll want to check out Adobe’ extensive documentation. If you want to try it out for yourself, you can download a free trial of Flash Pro CC here.

[Image: Adobe/YouTube]
Zach Walton

About the Author

Zach WaltonZach Walton is a Writer for WebProNews. He specializes in gaming and technology. Follow him on Twitter, StumbleUpon, Pinterest, and Google+ +Zach Walton

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